Jared Kuharski
Jared Kuharski
Technical Environment Artist
Seattle, United States

About

I am a developer with over 17 years of experience in the video game industry. During this time, I have spent over 8 years working as an environment artist, over 7 years developing mobile games for Android and iOS hardware, and since 2014 have been working as a technical artist.

I bring to the workplace expert knowledge about 3D modeling, environment art, texturing, material creation, character rigging, procedural workflows, and asset optimization that will meet strict performance goals. My favorite DCC tools are Autodesk Maya, SideFX Houdini, Adobe Substance Designer, Adobe Substance Painter, Unity, and Unreal Engine.

I enjoy teaching and mentoring other creatives and will dive deep to learn topics that I am not familiar with. I am an extrovert and an excellent communicator. I enjoy documenting tools and processes and have a knack for breaking down complicated workflows into easy-to-follow steps. Performance is key to shipping quality products, and I am an expert at designing performant assets, optimizing levels, and debugging technical issues on PC, consoles, and mobile.

While at AWS, I provided professional services as a technical artist to support white-glove customers. On-site visits to customers provided technical support to their art and engineering teams. The support I provided fixed blocking issues and created process improvements that saved time and increased productivity. I was the liaison between the customer and AWS engineering teams.

I use my skills to support artists and designers both technically and artistically. My support empowers them to work faster, and the knowledge I share with them helps them to make informed decisions that positively impact the performance of the product being developed. My bias for action has helped me to deliver results demonstrated by shipping over 30 products.

If you would like to know more about me, or talk about career opportunities, please send me a direct message or connect with me on LinkedIn and I would be happy to have a discussion with you.

Skills

3D ModelingEnvironment ModelingLow-poly ModelingUV MappingGame DevelopmentUI DesignHigh-poly ModelingApp DevelopmentPython ScriptingUX DesignCharacter RiggingMentoringVEX

Software proficiency

Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Lumberyard
Lumberyard
Unity
Unity
World Machine
World Machine
xNormal
xNormal
Quixel Suite
Quixel Suite
Premiere
Premiere
After Effects
After Effects
Houdini
Houdini
CRYENGINE
CRYENGINE
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Amazon Lumberyard
    • Year
      2019
    • Role
      Technical Artist (Professional Services)
    • Company
      Amazon
    • Video Game
      Emma and the Inventor: Resonance
    • Year
      2014
    • Role
      Game Designer and Technical Artist
    • Company
      Tricky Software
    • Mobile Game
      Crayola Design and Drive
    • Year
      2014
    • Role
      Environment Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Photo Strings
    • Year
      2014
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Fashion Show
    • Year
      2013
    • Role
      3D Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola DigiTools Paint
    • Year
      2013
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Color Studio HD: Barbie Edition
    • Year
      2013
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Color Studio HD: Hot Wheels Edition
    • Year
      2013
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Light Marker
    • Year
      2013
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Animal Parade
    • Year
      2013
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Video Game
      Armado HD
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Tricky Software
    • Mobile Game
      Crayola DigiTools (Airbrush, Effects, and 3-D)
    • Year
      2012
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Case Creator
    • Year
      2012
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Silly Face Swaps
    • Year
      2012
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Video Game
      Emma and the Inventor
    • Year
      2011
    • Role
      Game Designer and Technical Artist
    • Company
      Tricky Software
    • Mobile Game
      Crayola Lights, Camera, Color!
    • Year
      2011
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Crayola Paint and Create
    • Year
      2011
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Color Studio HD
    • Year
      2011
    • Role
      Technical Arist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Boggle for iPad
    • Year
      2010
    • Role
      3D Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Would You Rather
    • Year
      2010
    • Role
      UI and UX Designer
    • Company
      Tricky Software
    • Mobile Game
      Left Center Right
    • Year
      2010
    • Role
      3D Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Battle of the Sexes
    • Year
      2010
    • Role
      3D Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Scarface Last Stand
    • Year
      2010
    • Role
      3D Artist and Level Designer
    • Company
      Tricky Software
    • Mobile Game
      Spore Creatures
    • Year
      2010
    • Role
      Level Designer
    • Company
      Tricky Software
    • Mobile Game
      Puff
    • Year
      2009
    • Role
      3D Artist
    • Company
      Tricky Software
    • Mobile Game
      Boggle for iPhone
    • Year
      2009
    • Role
      3D Artist and UI Designer
    • Company
      Tricky Software
    • Mobile Game
      Spore Origins
    • Year
      2008
    • Role
      Level Designer
    • Company
      Tricky Software
    • Video Game
      Dante's Inferno
    • Year
      2010
    • Role
      Material Artist
    • Company
      Electronic Arts
    • Video Game
      The Godfather 2
    • Year
      2009
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      Fantastic Four Rise of the Silver Surfer
    • Year
      2007
    • Role
      Environment Artist
    • Company
      Visual Concepts

Experience

  • Technical Artist at Gala
    Seattle, United States of America
    August 2023 - Present

  • Technical Artist at SpatialPort
    San Francisco, United States of America
    December 2021 - December 2022

    Freelance Work

  • Career Break at Professional Development
    September 2020 - December 2021

    Always curious and always learning, returned to school to develop skills in procedural workflows. Took courses at CGMA in Python, VEX, Houdini, Substance Designer and Substance Painter.

  • Character Technical Artist at Coinflip Studios
    San Francisco, United States of America
    January 2020 - March 2020

    Freelance Work

  • Field Technical Artist at AWS
    Seattle, United States of America
    October 2016 - September 2019

  • Technical Artist at AWS
    East Palo Alto, United States of America
    November 2014 - October 2016

  • 3D Generalist and Designer at Tricky Software
    Menlo Park, United States of America
    January 2009 - November 2014

  • Environment Artist at Electronic Arts
    Redwood City, United States of America
    April 2008 - January 2009

  • Environment Artist at Visual Concepts
    San Rafael , United States of America
    March 2006 - June 2007

Report User