My game development career started in 2006 and I have had the pleasure of working as both an artist and a designer on the following platforms: Xbox 360, PlayStation 3, PC / Mac, iPad and iPhone.

Although I consider modeling my specialty, I will happily tackle any task that is assigned to me. My willingness to learn and branch out into other disciplines has served me well.

As an artist, modeling, texturing, rigging and lighting have become second nature to me.

As a designer, I have created original titles and developed concepts provided to me from third parties into finished products.

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